a good question , i will have a think on this and see if there is a way .. i guess we can incorporate something on this site but if you browse away from here i guess there's not much we can do.
pwsincd
Posts
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copying and pasting on the switch -
Internet Basics@underestimated video playback isnt possible unless you homebrew your console.
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Social Media linksAdded the ability to share posts on social media...
links appear at the bottom of a forum post.
Google needs fixing.!!
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Gravatar addition.avatars changed to be more unique
Identicon: A geometric pattern based on an email hash -
Gravatar addition.I have added a feature that allows you to use a gravatar image as avatar / icon on this forum .
https://en.gravatar.com/ with an account here you can set your avatar to be used here or anywhere on the net.
All Default icons have been set to the
Retro: Awesome generated, 8-bit arcade-style pixelated facesif anyone already has gravatar it should pick it up hopefully this helps you all set icons on your switch.Simple head over to edit profile and click on Change picture , there you can set Gravatar as your icon.:).
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A wild D-Pad Doc joins the forum@DPadDoc yeah its a javascript issue we have been looking at.
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A wild D-Pad Doc joins the forum@DPadDoc thank you very much , yeah it really has been 5 years... ..
A wiiU user .. that's cool have you been using our DNS on wiiu ? that's kinda cool.
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[Switch Browser] So two things...@SnowRunnerLegend Yeah essentially the applet we use is designed primarily for use when you might want to login to a hotel wifi for example where by you would be prompted with a web page to login , we essentially redirect this call to our servers .. this particular applet that have blocked the use of video tags and applied a time limit .. in which we can only assume was a direct attempt to limit ours and other DNS servers. Other applets have video access but are only accessed using homebrew and hacking your console.. see this post for info : https://browsedns.net/topic/26/homebrew-browser-access
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[Switch Browser] So two things...@Kit Yead sadly those things are things most people yearn for but sadly are limited due to several reason.
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Video playback - blocked intentionally since fw 3.0 by Nintendo
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Discord - the version of webkit packed into the switch does not have the ability to run discords bespoke code. Similarly to this very forum we have had to modify / polyfill code to make it work on the switch .. Its a limitation i don't think will ever get a fix.
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the time-limit again is something Nintendo added since fiw 10 , there hasn't been much effort to RE this ass yet , it may or may not be possible.. in time we will look for sure.
Im glad your finding it useful.
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Discord not working?@Dark-Cloud thants great ty.
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Discord not working?Discord on the switch will not work they are using code not compatible with the browser on the switch... there is nothing we can do to help. sadly .. maybe you can fill in the petition we have running : https://www.change.org/p/nintendo-nintendo-expose-the-fully-functional-internet-browser-built-into-the-switch
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Memery For Later@Dark-Cloud
Sounds good to me ,, welcome along -
thanks for checking in im ♪ still a piece of garbadge♪Your more than welcome , thanks for taking the time to sign up.
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abcdefg@icloud.comHi and welcome along :)
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Internet Ape stick together, Ape strong.Hi and welcome along :)
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Homebrew browser access.For those who have a homebrewed Switch will probably know of BrowseNX by crc32

and also Goldleaf by XorTroll.

These tools can provide addition functionality over our DNS service with the ability of video playback.Homebrew is only available on specific versions of the console you can check here if your console is able to run homebrew and if so there is a guide to help you get set up.
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HTML5 Gaming LinksThis is a thread where we can share useful links to HTML5 games websites that can be played on consoles.
to get the ball rolling I stumbled upon this old site from a Reddit member CitadelSaint, they posted this site approx 8yrs ago but still seems to be going strong.
https://playboxie.com/ will detect your console type and show you games available for it, currently has games available for WiiU/PS4/XBOX1 and PC.

Please try to only post proven sites as there are plenty of sites for HTML5 games that do not function properly on games consoles.
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WiiU Internet Browser - Extended FunctionalityThe information in this thread is what Nintendo provided to further enhance your web projects on the WiiU, however this information has since been pulled from the internet so i took the liberty of tracking it down in the wayback machine and converting to Markdown for anyone that is looking to web design with a WiiU in mind.
Internet Browser - Extended Functionality
With the Wii U Internet Browser, by using specialized JavaScript, it is possible to obtain button states of the GamePad or controlling how video and images (JPEG) are displayed.
Sample page to obtain values from the Wii U GamePad. - Wii U Internet Browser required
Nintendo provides this information as a courtesy and does not offer support on this extension function.
Developer Mode
This feature available is for Wii U System version 4.0.0U and above
Change user agent:
Changes can be made from the Wii U console's Internet Browser > Start Page > Settings.
Enable developer tools:
The developer tools can be enabled from the Wii U console's Internet Browser> Start Page > Settings.
Once enabled, you can use a browser on a PC on the same local network to inspect the code of any web page.
The developer tools work with Chrome [ver.30.0.1599.101m] and Safari [ver.6.0.3] and above.

Changing the user agent and enabling developer tools will be disabled once the Wii U console's Internet Browser is closed.
Enhanced Video Playback Function
Embedded play (inline) on a webpage:
The Wii U console's Internet Browser generally plays video full screen. However, if text, pictures or other elements need to be included with the video while it plays, embedding an inline video player can be done on the page by using the methods below.
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Insert "webkit-playsinline" into the video tag.
Example: < video webkit-playsinline controls >
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While holding down on a video tag the option "Play video on web page" from the menu will be displayed.
- This button is only enabled when a video tag is found.
Please note that, since September 30, 2013, embedded inline video play can only be done on updated systems.
Suppression of autoplay:
Since the Wii U console's Internet Browser is unable to play 2 or more videos simultaneously, autoplay is suppressed. Suppression conditions are as follows.
- Video tag autoplay elements
- Play () order by operation of non-user using JavaScript timer etc.
Using +Control Pad buttons to focus
Focus movement rule:
Focus moves to the first element found (anchor element link, tab index, etc.) when moving in the direction of the +Control Pad button pressed. If no element is found in that direction, focus is not moved, but scrolls for a determined quantity.
Control method:
You can call up a "preventDefault" method for the target element node's "keydown" event, or hide focus by returning "false".
window.wiiu. gamepad Object
Method
Method Name Parameters Return Value Description update() None GamePad State Object Get information on the current state
of the GamePad. An object holding
that information will be returned.Properties
Name Description isEnabled Return 1 if the GamePad is connected. isDataValid Return 1 if the data stored in the object is valid. tpTouch Return 1 if the touchscreen is currently being touched. tpValidity Depending on the validity of the touch position data (contentX, contentY), the following values are assigned.
Both X and Y coordinates are valid: 0
X coordinate is invalid: 1
Y coordinate is invalid: 2
Both X and Y coordinates are invalid: 3contentX
contentYWith the upper left of the content being the origin (0, 0), this value represents the touch position within the content area.
The value has a range of 0 ≤ contentX < Content Width, 0 ≤ contentY < Content Height. If for example, the touch event occured on the address bar, or anywhere else outside the area of the content, the value will indicate it was out of range.lStickX
lStickYThis represents the tilt direction of the left stick. The value range is -1.0 ≤ lStickX ≤ +1.0, -1.0 ≤ lStickY ≤ +1.0. The Up and Right direction represents a positive value. rStickX
rStickYThis represents the tilt direction of the right stick.
The value range is -1.0 ≤ rStickX ≤ +1.0, -1.0 ≤ rStickY ≤ +1.0. The Up and Right direction represents a positive value.hold While a button is held down, the flag for that button will be set. Multiple buttons that are held down can be detected by looking for that particular flag. See Button Flags Table. accX
accY
accZRepresents the accelerometer values.
X value points in the left direction of the GamePad screen
Y value is the front side of the GamePad screen
Z value is coming out from the top face of the GamePad
These are all in the positive direction and the values are fractional value with 1G being +1.0.gyroX
gyroY
gyroZRepresents gyrosensor (angular speed) values.
Referencing the same axes of the accelerometer, positive values indicate a clockwise rotation with 360 dps (degrees per second) being 1.0.angleX
angleY
angleZRepresents the amount of rotation for each axis, which is calculated from the gyrosensor value. dirXx
dirXy
dirXz
dirYx
dirYy
dirYz
dirZx
dirZy
dirZzA 3x3 matrix representing the 3 dimensional orientation of the GamePad. Button Flags Table
Input Flag +Control Pad - UP 0x00000200 +Control Pad - DOWN 0x00000100 +Control Pad - LEFT 0x00000800 +Control Pad - RIGHT 0x00000400 A button 0x00008000 B button 0x00004000 X button 0x00002000 Y button 0x00001000 L button 0x00000020 R button 0x00000010 ZL button 0x00000080 ZR button 0x00000040 - button 0x00000004 + button 0x00000008 LStick - UP 0x10000000 LStick - DOWN 0x08000000 LStick - LEFT 0x40000000 LStick - RIGHT 0x20000000 RStick - UP 0x01000000 RStick - DOWN 0x00800000 RStick - LEFT 0x04000000 RStick - RIGHT 0x02000000 LStick Button 0x00040000 RStick Button 0x00020000 window.wiiu.videoplayer Object
Method
Method name Parameters Return Value Description end() None Success or failure (Boolean) Terminate the video player Property
Name Description viewMode The following integers are used to describe the state of GamePad display while a video is playing back.
Video playback screen: 0
Browser screen: 1
Also, by changing this value, it is possible change the GamePad state while video is being played back.Related Events
Name Description wiiu_videoplayer_end Call to terminate video player. window.wiiu.imageview Object
Methods
Method Name Parameters Return Value Description end() None Success or failure (Boolean) Terminate the image viewer getErrorCode() None Error Code (Number) Returns the error code of the most recent error that occurred. If no error has occurred, it will return -1. Property
Name Description viewMode The following integers are used to describe the state of GamePad display while an image is being viewed.
Image viewer screen: 0
Browser screen: 1
Also, by changing this value, it is possible change the GamePad state while an image is being viewed.Error Code Table
Number Description 202 Unsupported format 202 Either the width or height of the image is too large 204 The file size of the image is too large 205 The image is a progressive format JPEG and the pixel count is too large Related Events
Name Description wiiu_imageview_start Call to start image viewer. wiiu_imageview_end Call to terminate image viewer. wiiu_imageview_change_viewmode Call to change image viewer display mode. wiiu_imageview_change_content Call to change image viewer content. wiiu_imageview_error Call when there is an error with the image viewer. Key codes obtained from KeyEvents on Wii U GamePad
Key Code +Control Pad - UP 38 +Control Pad - DOWN 40 +Control Pad - LEFT 37 +Control Pad - RIGHT 39 A Button 13 -